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	<title>My MacBerry</title>
	<link>http://www.mymacberry.com</link>
	<description>Adventures with the iPhone</description>
	<lastBuildDate>Thu, 04 Dec 2008 21:13:29 +0000</lastBuildDate>
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		<title>Mommy, iWant That!</title>
		<description><![CDATA[A new app from Amazon lets you take a pic of anything, and supposedly buy it from Amazon.  I&#8217;ll have to try this one and see how well it really works.  Oh, and the comments following the article are pretty interesting too.
http://gizmodo.com/5101308/amazon-iphone-app-lets-you-buy-anything-you-take-a-picture-of
It appears that SnapTell already does something similar, so it&#8217;ll be interesting to see [...]]]></description>
		<link>http://www.mymacberry.com/2008/12/04/mommy-iwant-that/</link>
			</item>
	<item>
		<title>And the Winner Is&#8230; Games!</title>
		<description><![CDATA[This article linked below appears to be the beginning in a series of posts to analyze the App Store data and find out what types of applications, pricing, etc. correlate with the popularity and profitability of an app.  So far we know that the killer application category is games, of course.  Surprisingly, in spite of [...]]]></description>
		<link>http://www.mymacberry.com/2008/12/02/and-the-winner-is-games/</link>
			</item>
	<item>
		<title>Linux on the iPhone</title>
		<description><![CDATA[It looks like Linux is finally running on the iPhone! A lot more work lies ahead for those guys to see if/when it&#8217;ll ever be a viable alternative to the iPhone&#8217;s own slimmed down version of OS X.  It would be good to see Android running on there at some point.  Kudos to the hard [...]]]></description>
		<link>http://www.mymacberry.com/2008/12/01/linux-on-the-iphone/</link>
			</item>
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		<title>iPhone SDK and Free Software</title>
		<description><![CDATA[This article pretty much sums it up.  The iPhone SDK isn&#8217;t compatible with free software.
http://www.linux.com/feature/131752 
So at this point it doesn&#8217;t appear to be possible to develop your own app under a (L)GPLv3 license, nor use any (L)GPLv3 code in the process.   Of course the GPLv3 is fairly new, so quite a [...]]]></description>
		<link>http://www.mymacberry.com/2008/04/16/iphone-sdk-and-free-software/</link>
			</item>
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		<title>Somebody Finally Read the Fine Print</title>
		<description><![CDATA[It appears as though there&#8217;s a huge uproar today over the fine print in the iPhone SDK about what applications are not allowed for the iPhone.  No interpreted languages, no plugin architectures, etc.  None of those great things we software developers have come to love to make our lives easier.
What do you really expect from [...]]]></description>
		<link>http://www.mymacberry.com/2008/03/11/somebody-finally-read-the-fine-print/</link>
			</item>
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		<title>The SDK Has Arrived!</title>
		<description><![CDATA[Apparently developer.apple.com was hit pretty hard yesterday afternoon, but by later last night, the dust had settled.  I was able to download the whopping 2.1 GB SDK, watch a few introductory videos, and write an application to run on the Aspen simulator.  Woohoo!
Although I&#8217;ll confess I *had* already written a basic hello world [...]]]></description>
		<link>http://www.mymacberry.com/2008/03/07/the-sdk-has-arrived/</link>
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